Arien opened this issue on Sep 26, 2008 · 39 posts
richardson posted Mon, 29 September 2008 at 3:44 PM
I think we are talking about 2 things. I'm not saying to export a figure in default pose out of poser (to reimport as a spawn) but as a posed object. It comes back as a single object so, no seams.
I,m getting myself into a corner where I'll have to prove my point. I do this with Zbrush. You sculpt the posed object,, import the uvs, reimport into Poser.,, load a material group in matroom... render.
The morph brush should do the same on a single object,, in theory.