TheOwl opened this issue on Sep 29, 2008 · 16 posts
3Dave posted Wed, 01 October 2008 at 4:15 PM
Quote - > Quote - owl, there's no body element keyframed in those bvhs. if the figure moves in poser
x-z plane, ya gotta use hip trans.
I guess I have to find a work around. Anyway I always do. Thanks again.
When using Walk Designer to export to bvh if you want the body to move you have to use a walk path, that way the hip does have x,z co-ordinates. The "Walk in Place" style of walk requires you to repeat the walk cycle as many times as you need and then set keys for Body to move the "cycling" figure around. These could be saved as an animated pose but I don't think there's a way to get them into a bvh