bandolin opened this issue on Oct 01, 2008 · 11 posts
Reddog9 posted Wed, 01 October 2008 at 9:38 PM
Here's my suggestion:
First, I'd strongly recommend working with squares instead of triangles if the image you posted is showing your faces as triangles. Squares will make it much more easier to extrude and loop cut your model while working with Blender.
Starting with a simple cube, select the face to inset.
Press "E" to extrude and then immediately left click to finish the process.
With the new face selected you can scale it to size:
Press "S" to scale. Move the mouse then then left click to finsh.
Press "E" to extrude the new face in or out.
You could right click at this point and then press "G" to grab and then one of the traditional axis buttons to move along one axis. "X", "Y", or "Z".
Trying to extrude or loop cut square faces made from 2 triangles will be difficult.
If you're working with an imported model made from triangles, Blender can covert it to Squares and then back to triangles if you desire.
With the object selected in Edit Mode.
Hope this helps.
Scott
Reddog9
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