Forum: Blender


Subject: Inset Face

bandolin opened this issue on Oct 01, 2008 · 11 posts


bandolin posted Thu, 02 October 2008 at 7:39 AM

No, I'm not working with triangles. The image comes from Max and since I'm using the OpenGL instead of Direct3D viewport driver it shows the diagonal line in quads.

I know I can extrude and then scale, but I don't want any height (either positive or negative). I want the face to be planar. I understand your explanation and thank you. Now, I know there isn't any inset feature and that it is done with the extrude function.

I wanted to make sure there wasn't an easier way that I was missing.


<strong>bandolin</strong><br />
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