RobynsVeil opened this issue on Oct 04, 2008 ยท 57 posts
IDonn0 posted Sat, 04 October 2008 at 11:26 PM
I don't think anyone is trying to talk you out of doing what you want ( I hope not anyway). As I understand matmatic it aloows you to create a complex shader network and it can then be applied to one or more materials in your scene. Either you can define each material manually in your mm.txt file or you can apply it to several material groups at once by creatin a collection.
Don