MikeJ opened this issue on Oct 05, 2008 ยท 56 posts
adp001 posted Sun, 05 October 2008 at 3:00 PM
Quote -
The "too clean" comment was meant to express that nothing in the real world is so pristine, ala George Lucas' "used universe" idea. If you could somehow integrate that, your renders would be sublime.
Thanks for the compliment. But it was just Poser who did the render ;)
"Dirt" often isn't mutch believable if it is done with procedural materials, IMHO. And it is mutch easier and faster with something like Bodypaint. This is why I talked about the missing textures. Especially higlight maps, some color variations and bumpmaps. Another thing is, that most materials can use some kind of SSS effect (something I learned from Maxwell's renderer and material editor).
But Poser isn't the right toy to experiment because of the long render time. So I stopped here with Poser, because at the end I need picture sizes for print. And I don't have a week to spend to render one or two images :)
Here is a picture I rendered with C4D. Very early while I constructed the trike. It's just a HDRI image used with a skydome and one light for some shadows. Rendertime: 5 Minutes (1024x768).