SplineGod opened this issue on Oct 03, 2008 · 11 posts
Reisormocap posted Mon, 06 October 2008 at 1:52 AM
Very cool video. I'm certainly keeping my credit card in my hand for when this plugin is released.
I have a few questions though:
I assume that the characters with conforming clothing would be imported simply as geometry and then deformed with the single skeleton that the plugin loads in Layout? Presumably, geometry covered by clothing would then be deleted to eliminate the problem of skin poking through clothing?
How well does weight-mapping work with the skeleton? I know that you showed the addition of new bones to control deformations, but I'd be interested in seeing the weight-maps put through their paces.
Glad to see it loads in animated Pose files as well, for obvious reasons. :) Will it also load in translation data from animated poses? I didn't see that on the video.