Forum: Poser - OFFICIAL


Subject: What Poser Pro NEEDS

MikeJ opened this issue on Oct 05, 2008 · 56 posts


kuroyume0161 posted Mon, 06 October 2008 at 2:07 AM

Quote - I think the biggest problem with external render engines is the material editor used in Poser. Very good, but incompatible with anything else. So, the only chance SM has, is to adapt one of the free render engines - or to buy one :)

Yes, agreed completely!  It is not only particular to Poser though.  Most proprietary material systems don't translate at all to other applications.   To put it nicely, the best solution would be an external renderer based on some proven render technology such as MentalRay or VRay that is made 'Poser-centric' and faithfully reproduces the Poser 'Pixels3D' material shader node system.

Any time soon, I doubt.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone