RobynsVeil opened this issue on Oct 04, 2008 · 57 posts
RobynsVeil posted Wed, 08 October 2008 at 8:38 AM
Been having a play with nodes on their own, walking through the Castle Poser tutes, slowly getting the idea that the maths involved in creating even the most basic shader trees is well and truly beyond me, and was ready to give up on the whole notion of character creation - because I'm a perfectionist, and am not going to put Charlotte out on the street is less than something impressive for skin! On the way to Renderosity to do a bit of retail therapy, I thought I'd have a go with VSS.
There is no other word that would describe my emotions than stunned. Perhaps speechless might fit. Picking jaw off ground is imagery that would certainly apply.
Had a peek in the material room for ... say, lips... and that emotion deeped.
Okay, I will have a go at understanding these nodes, but in the blummin' meantime, sheesh, how does one improve upon perfection?? Only question I have for Mr Baggins is: (and I ask this most humbly) when do you think you might have the Pro version ready? I'm already saving up for it.
This completely revolutionizes Poser. Completely. What we can do now with this tool totally blows everything we did in the past out of the water and drops it on another, vastly inferior and inhospitable planet. And I have this sneaking suspicion we're just getting started.
I remember when FoxPro was still owned by Fox Software... Dave Fulton (the company pres) used to express his amazement at what FoxPro developers were able to create using what was essentially a database management tool superset of xBase. What BagginsBill is able to do in Poser and Python boggles the mind in much the same way.
And did I hear something about a browser-based app?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]