MadameX opened this issue on Oct 11, 2008 · 16 posts
pjz99 posted Sun, 12 October 2008 at 5:12 AM
Nose glow is a symptom of a problem fundamental to depth-mapped shadows, and it's one of many. Get familiar with ray traced shadows and quit worrying about it, imo depth-mapped shadows are not worth using if you're interested in image quality, just too many things to tweak and fix. No more artifacts, no more nose glow, no more incorrect shadow blur, etc.
This is how I light anything I render in Poser, sample scene:
http://www.renderosity.com/mod/rrfilelock/download.php?fileid=33527&key=8122
Render at high quality, raytracing on etc.