Forum: Poser - OFFICIAL


Subject: Gradient_Bump doesnt work with alternate diffuse

ice-boy opened this issue on Sep 23, 2008 · 20 posts


ice-boy posted Mon, 13 October 2008 at 3:24 AM

Quote - I'm guessing that the number of Poser users who have even have any normal maps to use is less than 100. Of those, maybe 5 use shaders of any complexity whatsoever. Of those, none are regular Rendo forum users.

Honestly, as I said in other posts, the normal map is something I just don't care to use, since I do my bump maps procedurally. I need to be able to generate the texture with nodes and the Bump channel does that for me perfectly, such as this peeling painted stucco. This is a gamma-corrected shader with procedural Bump.

And I don't agree that every render needs postwork to be called final. The wall here is just fine - I can't imagine how I'd improve it in postwork.

i use normal maps in photoshop. there is a free plug in for photoshop. you put in a bump map and photoshop makes normal map.
it renders high quality faster. at least this is what i found. and since i need short render time because of animation this would help me very much.

you have poser pro. is the same in poser pro? doest it work with alternate diffuse?