Forum: Blender


Subject: [WIP] Redemption Angel

vespertilum opened this issue on Dec 29, 2007 ยท 33 posts


vespertilum posted Mon, 13 October 2008 at 5:15 PM

Thanks, slowly but I try don't stop of working in the WIP.
Since I'm an animator I use conventional illumination, in order to reduce render times.
In this case is an area light as main and six auxiliary ones (lamps and spots). Seven ones grouped according the groups of meshes, so there are about 150 lights in scene.

Someday I'll share some file or little turorial, since this is a not commercial work.

Here is the render (fail render, since I didn't notice the visor of guard wasn't there, but good for testing composition in Sequencer) of first scene, without video post still.

As usual, 16:9 ratio, 4,6MB in mp4 fomat.

A link for the screenshot: