MatCreator opened this issue on Oct 08, 2008 ยท 18 posts
MatCreator posted Tue, 14 October 2008 at 11:20 AM
Used a displacement map as well, and the mapping is as expected...
Gotta play some more, the spline room is somewhat tricky... The pulling trick you just explained will help immensly.
How come I cant use a vertex polyline and convert it to a spline path?!? Is that considered "unnecessary"?!?
Again, thanks =)
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