MikeJ opened this issue on Oct 05, 2008 ยท 56 posts
stewer posted Tue, 14 October 2008 at 2:42 PM
Simply put, there are two common ways of expressing color in computers:
linear, where the number in the file is directly proportional to the brightness
nonlinear aka gamma corrected where numbers are optimized for display purposes on monitors
The dilemma is that all math in render engines implies linear data, where most common file formats are non-linear. So Poser does it in several steps: