RnRWoman opened this issue on Oct 14, 2008 · 13 posts
RnRWoman posted Wed, 15 October 2008 at 2:56 PM
That's okay. :) Yes, I hope so. That's something I think that would bring out a lot more realism in renders, what we're discussing here and also somehow making the eye area (around the lids, and lower lashes) more specular. I suppose for around that area you could use a specular map for the "SkinHead" material. I'm not sure how the node experts figure out all of the complicated details but I'm glad they do.
--R.