Forum: Poser - OFFICIAL


Subject: VSS Skin Test - Opinions

bagginsbill opened this issue on Apr 23, 2008 · 2832 posts


bagginsbill posted Thu, 16 October 2008 at 8:16 AM

Before you give up completely (and wait for my pro tools) why don't you give this a try.

Load my newest skin shader into your Template Skin. Using the technique you already learned, make a Template Face and hook it up as you did before.

Make a black-and-white mask image that identifies the location of the lips. (I did a crappy one here for Sydney - I'm sure you can do a better job.)

On the Template Face shader, load that lip mask into an Image_Map node.

Now what we're going to do is make that mask control the Color Tint and the Shine.

For the Tint, add a Blender node as I've done, hooked into Color Tint. Set the Value_2 color to a suitable lipstick shade. Connect the Blending value to your lip mask. Adjust the strength of the tint by editing the Blending numerical value.

For the Shine, add a Math:Add node. Copy the Shine value (.25 or whatever) into Value_1 of that math node. Change the PM:Shine node to 1. Connect the Math:Add Value_2 to your lip mask.

The Value_2 parameter will define the amount of Shine to add to the original .25 where the lip mask is white. I used 1, for a total Shine of 1.25 on the lips. You can adjust the second value independently.

The result is that the lips are tinted and shiny.

After you get confortable with this, you can move on to eye shadow. Make an eye shadow mask and add it to your face+lip shader. Connect another Blender node to the one you just added, in Value_1. Connect the eye shadow mask to the Blending value of this new node.

Then the new Blender Value_2 defines a tint color and intensity for the eye shadow area. If you want that area to be shiny, you'll need another Math:Add node as well. You'd hook it into the exisitng Math:Add node just as we hooked it into the PM:Shine node. Copy the .25 out, set the original to 1, and hook up your eyeshadow mask to Value_2. Then you can adjust the amount of increase in Shine for the eye shadow.

Of course, my Pro shader will do all this for you with a single click. (Enable Lipstick+Gloss) It will also do more sophisticated handling of the color mixing. (Tinting is not perfect - for a completely opaque lipstick that is actually lighter then the skin, we need to do more than tinting the skin.)


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)