jrs100000 opened this issue on Oct 15, 2008 ยท 13 posts
lisarichie posted Thu, 16 October 2008 at 4:10 PM
I am having no joy with sculpt in 2.48, it hits the wall at approx. 200k polys and is slow at half that amount.
I can take the same mesh up to 1.5M polys in 2.47 before performance drops, nearly 1.8M polys before it stalls.
I was looking forward to the sculpting "improvements" in version 2.48 :crying: