DocMatter opened this issue on Oct 18, 2008 · 19 posts
sparrownightmare posted Sat, 18 October 2008 at 10:41 AM
For roads I use a simple terrain. I create the terrain's bumpmap and texture in Paint Shop Pro. I make the main shader map first, then I save it. Next I change the image to a greyscale and use adjust brightness and contrast so the surface level point is at 50% grey. I then save this as the bumpmap. Use the terrain shader for the color, then use the bumpmap as a displacement map. If you do it right, you should end up with a smooth road surface amidst the mountains.