Forum: Poser - OFFICIAL


Subject: VSS Skin Test - Opinions

bagginsbill opened this issue on Apr 23, 2008 · 2832 posts


bagginsbill posted Wed, 22 October 2008 at 9:14 PM

We can also make the blue line rise faster just by multiplication. But we generally need to make sure we don't go over 1 or under 0 when we do mask math.

So the Math:Clamp function does that. It clamps the input value - anything above 1 is 1. Anything below 0 is 0.

Here is Clamp(2 * x)
 


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