Here's a couple of samples of how the new skirt rig looks when posed. The higher poly count is worth it when rendering with Smooth Polygons turned on, it keeps the trims from blowing out. I want to play around with one more and then I need to redo a couple of morphs, I'll be finished tonight or tomorrow. The MAT poses had to be redone (exclude the posing handles in this version) and I'll also be expanding the utility poses a little bit (hide front/back skirt handles, hide bodice handles, hide collar handles).
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