eyeorderchaos opened this issue on Oct 23, 2008 · 10 posts
eyeorderchaos posted Fri, 24 October 2008 at 7:34 AM
Thanks for all the thoughts. It's clear that what's really needed is discreet control of all passes, at the element / figure / object level. I can't remembry if glow worm controls at actor level, but it does have all the passes...too bad it scared me off long ago with it's affinity for melt downs.