MistyLaraCarrara opened this issue on Oct 24, 2008 · 11 posts
MistyLaraCarrara posted Fri, 24 October 2008 at 11:11 AM
I feel like there is a secret to the layers of texture files.
There is a Jesse.obz. And I understand to bring the obj file into UVMapper to create the body map.
But, how do they make her Head have a separate texture file and still be part of the Jesse.obj?
If you take just her head into UV Mapper, it's a separate obj file.
Understanding this is the key!!! (maybe?)
Cheers,
Lara
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