Diogenes opened this issue on Oct 18, 2008 · 350 posts
lam2 posted Sat, 25 October 2008 at 3:26 AM
Hmm... very interesting. Thank you, phantom3D, for your generosity. I really appreciate it.
Sounds like a lot of experiment went through your rigging lab...and it's very inspiring to say the least.
I mostly work on body morphs to correct many of the bending issues, or to compensate joints.
When I saw the v4 image of yours, I was shocked how natural it came across. Maybe someone can post the link to that v4 image, and I think it's worth seeing it again.
Different grouping for the hip area means completely separate morph project. But I think it's worth the effort.
Thanks,