Forum: Poser - OFFICIAL


Subject: Michael 4 is HERE!!

Daventaki opened this issue on Oct 20, 2008 · 130 posts


pjz99 posted Sun, 26 October 2008 at 1:21 PM

Quote - Is there anything completely unique about the Poser material nodes that would prevent your core functionality from being re-engineered into a different shader system? Or...is there a way to bake procedural results into a bit-mapped texture?

Yes to the first - at least in the simple 1:1 conversion sense, although most heavy duty renderers have an extensible shading system and he could write whatever shader he wanted; and no to the second.

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