![](https://live.cdn.renderosity.com/forum/comments/3321649/file_416383.jpg)
If you mean if you use a procedural texture in Blender can it be exported with the model then the answer is 'sorta'. You'll will have to UV map the model then "Bake" the texture to the UV map. This will get the basic texture (e.g. marble) but not things like specular or ambient, or any the more advance settings.
I'll try posting an example I did in Blender and transfered to DAZ Studio.