a 2.48a patch has been released details here:-
http://www.blender.org/development/release-logs/blender-248/blender-248a/
download here :-
http://www.blender.org/download/get-blender/
summary of patch-
- GE: Sensors could access removed objects via Scenegraph, causing crashes
- GLSL: ATI drivers crashed on "show pivot" for rigid body constraints
- GE: using Bullet could cause memory leaking
- UI: Panel cleanup in Constraints.
- Python: Additions and cleanup for missing python api docs (Joystick and RenderLayers api's)
- Python: better compatibility with Python 2.3 for some scripts.
- Python: on script errors, Blender objects didn't get correct cleared memory, causing crashes in the Game Engine and with BPy Scripts.
- Import: PLY files didn't read vertex colors
- Import: Wavefront OBJ Import and Export have new user interfaces to make options less confusing.
- Export: VRML script didn't export with images.
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Added X3D and VRML importer script.
- Armature editmode: "Switch Direction" could cause infinite loop (hanging blender)
- SSS render: with render option SSS disabled, textures didn't show up
- Added undo events for Vertex Group operations
- New option for pressing NumPad-0 didn't work properly in all cases
- Animation: Pressing I-key (insert key) crashed when no Object was active
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod,
Knotplot, Ivy Gen, Plant Studio.