nyguy opened this issue on Oct 25, 2008 · 11 posts
ockham posted Mon, 27 October 2008 at 10:18 PM
An alternate solution for solid tracks is animated material.
The hard part is UVmapping. You'd have to map each tread in
cylindrical form, spread out properly.
With the proper mapping, you can then paint the tracks and their
displacement (the lugs) onto the wrapped mesh, and animate
the U offset in Poser.
But this wouldn't work for your model with its distinctly separate "teeth".