Paloth opened this issue on Oct 28, 2008 · 53 posts
Paloth posted Wed, 29 October 2008 at 3:28 PM
The 'Open GL software only' setting can reduce a multi-layered scene into a bunch of blocks in the preview and sometimes the interface slows, but I'm finding that it solves several of my problems. One issue I was having that I didn't post about was that some of my objects, at certain angles, resisted the painting of ecosystems. Once I turned off the hardware acceleration, this problem disappeared. Now the ecosystems flow as they should and Vue doesn't crash as often.
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