estherau opened this issue on Oct 29, 2008 · 26 posts
wdupre posted Wed, 29 October 2008 at 10:35 PM
Quote - > Quote - > Quote - Is there any specificity on why this 'ease' is so mentionable? Is there some feature of M4 specific to making clothing? I don't see anything at Daz specifically about this.
Correction: Maybe this refers to the M4 Morph Magnet Fits. But doesn't V4/A4 have the same? Yeppery. So, it's only easy if you have this product as well. ;)
no M4 has no built in magnets, and I don't use magnet kits to create morphs, I don't find them accurate enough. I just find his joints easier to work with , the jcms easier to work with because there are fewer of them that actually have to be precisely matched, primarily because he was built so that most of the JCM's actually move the mesh inwards rather than outwards (though this is now less of an issue now that DAZ has released their studio rigging tools with MorphLoaderPro).
Ehem. Yes. This is a separate Morph Magnet Fits product. Or didn't you read carefully? This is a set of magnets to provide 'morphs' for fitting clothing figures to M4 (I suppose):
http://www.daz3d.com/i/3d-models/new-releases/m4-magnet-fits?item=8062&cat=421&_m=dVindication.... ;P
yes that was why I added the second part of my first sentence. there have been clothing morph magnet kits out for several years, Netherworks has a bunch of them, and they are great for product end users to add morphs quickly. But unfortunately like the automatic morph transfer tools they aren't quite up to the level of creating morphs by hand, I use the magnet tool in C4D for example to hand sculpt the morphs in my clothing.