bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
bagginsbill posted Thu, 30 October 2008 at 4:16 PM
Quote - oh! and how does the built in fall-off work with point lights, distance end, and inverse square falloff?
It doesn't work. The built in linear fall-off is a waste of time. Light doesn't go to 0, it keeps on approaching zero forever, no matter how far away.
I don't use the distance end at all. I tried, because I was being lazy, but it looked wrong.
The inverse square falloff trick with nodes is what I used. You know about that post, right?
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)