soulhuntre opened this issue on Jun 27, 2001 ยท 6 posts
johnj posted Thu, 28 June 2001 at 12:25 PM
How might that work? Would you write a function that checks to see if the straight line between two verticies somehow interesects another object? If it does, how could you write an algorithm that moves the vertex 'just enough' so that it is no longer intersecting? This seems like a useful script but I can't quite picture how to do it.