Mannixman opened this issue on Nov 01, 2008 · 3 posts
jestmart posted Sat, 01 November 2008 at 9:28 PM
Blender still only allows 16 materials to be assigned to a single object. If V4 is anything like V3 there are a lot more then 16 material zones. You can use UV Mapper Classic ( it is free, Google it) to reduce the total. The separate skin zones could be be re-assigned to a single zone, without having the figure I can't give you much more advice then that.