nobrot opened this issue on Nov 03, 2008 ยท 6 posts
nobrot posted Wed, 05 November 2008 at 8:38 AM
Thanks for the replies, I suspect that lighting differences as well as shader differences are at play. I basically created the same scene in both P7 and C6 lighting each with a single spot for consistency, I was really testing how well the P7 model and its textures would import into C6. I realize I could play with lighting but that wouldnt give me the comparison I was after.
I guess I dont understand how there was so much of a difference between the two renders, even though I set the scenes up as close as possible to each other. I am still learning this stuff so excuse me if I seem vague, its just that I have a lot more questions than answers :).