nyguy opened this issue on Nov 05, 2008 · 46 posts
nyguy posted Wed, 05 November 2008 at 11:45 AM
Quote - obz doesnt really solve anything , the file is decompressed when loaded. Check the polygon count and if it say 60,000 polys then its ok 60-100 thousand polygons is about one figure with clothes.
Theres probably a ton of polygons inside that hull. I would select all the exterior polygons and invert the selection, then delete those polygons . You will need to deselect some stuff after inverting.
If you would send me the model in a zip file , I would be happy to have a look at it for you .
my email is marks542004@yahoo.com - please put renderosity in the subject line .
I maybe taking you up on your offer, but will be looking at the Blender option first.
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