bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
bagginsbill posted Thu, 06 November 2008 at 7:13 PM
You'll want to go into the Template Teeth and adjust things.
If I recall correctly, there's a Diffuse node in there. Increase the Diffuse_Value. Probably should be .8 or something like that. The same goes for the gums - all the original shaders were too dark because my lights were too bright.
I'm surprised the eyes are coming out that bright. For most people, after VSS runs the eyes are too dark - gray. The eyes didn't look super bright in your first render, so something is strange. Go into the Template Eyewhite and look around for a Diffuse node. Decrease the Diffuse_Value there.
Also, look at your figure's actual eyewhite material. You should have an image in there for the color map. It may be your figure had no color map on the eyes, or it was really white compared to what I was working with, or VSS screwed up and removed the color map by accident.
I find its a good idea to have a mat pose or a material collection that I can load on the figure to reset it before trying experiments with VSS.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)