Forum: Vue


Subject: Advice needed for starting 3D stories using Poser, Vue, etc.

3DNeo opened this issue on Nov 11, 2008 · 9 posts


silverblade33 posted Wed, 12 November 2008 at 7:17 AM

3DNeo,
my pleasure mate and I hope yer project goes well :)

Yup, it is a lot of work! But fun ;) If oyu can work out what oyur final intentions/design will be like, you can work out whether quick/easy way  (render inside poser with backdrops and sets) is best, or import into Vue (whcih IS admittedly longer), or something else.

Note I build characters in Psoer, soemtimes use Photoshop to make specific clothing deisgns or whatever, Import to Vue and spend lot of time getting materials how I like them, and after rednering in Vue, do postwork, for my story, that's cartoonifying it...I don't like "cell shading" in Vue. I preffer my own style. Longer to do but looks "good" to me.

In the end, all down to what is good for you, personally :)

By the way, CS4 Extended, I don't know about CS4 (as I don't have that) has depth fo field filter, now, as a filter, it's great! You can render out a greyscale Z Depth map, in Vue, then load that into your "alpha channel" in CS4, and start the filter, chose the Alpha Channel, and then set the "in focus point" based off the depth map.

What this means is, it's a cheap, easy way to get Depth Blur! ;) so if you want a image ot have depth fo focus, it's easier than the LONG render time for it in Vue and you can adjust it at will

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!