bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
bagginsbill posted Wed, 12 November 2008 at 8:05 AM
Quote - I'm back and for some odd reason I'm getting patches of darker color on the face with VSS.
Attached you can see two distinct areas of darker patches.
I have removed diplacement maps, for VSS1 and 2, made sure the Color Map is connected to the Diffuse Color and reduced the Value to 0 for both.
Does anyone know where this is coming from?
That's odd.
After VSS is applied, go into the material room and select your figur'es face material. Does the material Poser Surface preview show that odd dark patch? If so, there's something about the color map that the shader is reacting to. Sometimes there are very small variations in the color map that get emphasized by the shader setup, particularly red tones.
If not, then maybe it is an AO problem, where the AO node is picking up the things nearby and causing a strange darkening. From your render, I'm guessing that your are using Poser 6. Poser 6 AO is not quite perfect and sometimes does strange things. We can adjust it, but I don't want to bother until we know that is the issue.
Perhaps you could render that shot again without raytracing and we can see if it is something to do with AO.
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