Forum: 3D Modeling


Subject: How do you model and rig a superhero cape?

nyguy opened this issue on Nov 13, 2008 ยท 11 posts


markschum posted Thu, 13 November 2008 at 2:58 PM

I would do a cape like a dress. That is have the neck, chest, abdomen, and hip parts, but include all of the bottom as part of the hip. Then add a morph to allow it to spread or fold . A few extra morphs to turn up the botom ends as well.

That would allow the cape to conform somewhat but still be positioned for flight.

Dynamics would be easier though , use the wind thingie to make it flutter.