operaguy opened this issue on Nov 12, 2008 · 81 posts
operaguy posted Fri, 14 November 2008 at 8:15 AM
I am only animation so I am seeking simulated movement. The idea of 'poly' hair put into my head 20,000 poly objects parented to a head, all with physics applied, and shaders.
The subject of taking prop hair like Koz and animating the 'elements' of it? I tried that in Poser with Wild Hair without very realistic results. I'm going to look up MeniThings in the forums to see how far he/she got.
I can't use Koz hair for anything because of the hightlights painted onto the textures.
::::: Opera :::::