Forum: Poser - OFFICIAL


Subject: Unbelievably Complicated Figure Shader for Apollo Maximus (AMUCFS)

bagginsbill opened this issue on Jun 29, 2007 · 236 posts


bagginsbill posted Sun, 16 November 2008 at 6:27 AM

Quote - Hi BagginsBill I posted this on the forums at CP (Im BJ there) in the Image tribute thread after I saw your post with that new ghoul preset Thanks.

...

"Hey thanks BagginsBill. Hopefully you will see this post because I have few nice suggestions for your shader that would make it even more versitile.

  1. I would like the ability to control nail color and maybe specular for it.
    Now since Apollo already has a nails material group no mask map would be needed.

  2. I would also like the ability to control nipple color. This one a mask map
    would be needed but the good thing is it can be made easy by anyone. Even
    myself ( I freely admit Im no texture artist but Im pretty good at post work so I know I could make one.)

So what do you think? Is it possible we might see this in an update. Id pay $

That and a Big Pdf manual compiling all your tips on various subjects at Rendo,RuntimeDna etc. Id pay extra $ for that.Lol

Really there's so much good info out there and Im trying to learn but it's sometimes hard to find and there's not enough time in the day. Most of it is over my head but the more I read and experiment the more it sinks in."

Hi JB/BJ. Sorry I missed this and never answered. I have too much going on.

Controlling mask effects (something like a transmap but used to choose between multiple material effects on the same material zone) and dual-materials (multiple colors, multiple finishes) is something that will be built into VSS and very easy to do.

I'm trying to re-arrange my consulting work so I can devote 40% of my time to graphics. So far that's been impossible. Still I'm working on it.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)