Eiseprod opened this issue on Nov 17, 2008 · 4 posts
kuroyume0161 posted Mon, 17 November 2008 at 11:09 AM
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.rsr is the Windows equivalent of a MacOS resource. Its only use for Poser (these days) is to store the Library thumbnail for a Poser content item. Poser uses them for this automatically - you don't import them.
You import the related Wavefront .obj file and Poser will handle the .mtl (there is a reference in the .obj file pointing to the .mtl if it exists). The .mtl is very simple and usually you will only get a few parameters from it and possibly some texture maps stored as image files. For the image file texture maps, they will need to be with the .obj and .mtl in a relative location (either in the same folder or a sub-folder depending upon the extent of the references in the .mtl file). Both .obj and .mtl are text files, so you can simply open them up in a text editor to see any references.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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