Forum: Community Center


Subject: Are prices in the store rising too fast?

drakmanover opened this issue on Oct 16, 2008 · 65 posts


drakmanover posted Mon, 17 November 2008 at 5:11 PM

Thanks for your contribution to the debate LadySilverMage. I take onboard what you are saying and I agree that creators should get fair reward for their labours. But you yourself point out that Renderosity takes 50% of the price paid. If your selling a model say on Renderosity for $15 and only actually receiving $7.50 it's not the buyers fault. Surely you would get better sales selling direct from your own website for $11?. That way it's a win, win situation for the seller and the buyer.  There are a few sellers who sell both on Renderosity and on their own web sites but I notice the prices are (in general) the same on both. Now whether it's a condition that Renderosity insist on I don't know as I'm not a seller. But if you are willing to let Renderosity take 50% of your income just for the listing of your items in their store then it might be a good time for sellers to either renegotiate their terms or go it alone. Judging by the figures you have given for the average seller I don't think that Renderosity can be that hot of a selling medium anyway if sales are as poor as you say. Surely it would'nt take too much effort for someone to put up a gateway site to list and link to the various sellers sites?. The costs involved of running your own web site pale into insignificance compared to what your are paying Renderosity in commissions. Please don't get me wrong. I think Renderosity is a great site but I would be more than happy to buy direct knowing that the seller was getting a bigger cut and I was saving money also. I already buy direct when it's in my interests to do so. Lastly, please remember that a hell of a lot of buyers buy purely as a hobby and for fun. They have no professional or commercial intentions for the models they buy. It would'nt take a lot to stop a hobbyist or enthusiast to cut back on their purchases as other far more important demands are placed on their disposable incomes. I've noticed recently that Daz has been incorporating a far greater inventory of good value models within their passort range than previously offered, and I for one have increased my spending at Daz because of this. I think Daz are ahead of the loop at the moment in realising that the present downturn is going to be brutal. They appear to consolidating their customer base with some great value for money offers and (for me) it's never been a better time to be a Daz Passport member. Perhaps it's time for the sellers to put pressure on Renderosity to do something similar!.