odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Sun, 23 November 2008 at 12:12 AM
I think I'm getting pretty close to finalizing the geometry (pending any changes I might do to make her work more smoothly with Phantom3D's rig). After I redid the eyes, she's back down to under 37k polygons, by the way. I wasted way too much mesh there.
-- I'm not mad at you, just Westphalian.