ajmarti opened this issue on Nov 24, 2008 · 5 posts
markschum posted Mon, 24 November 2008 at 4:00 PM
Ok, things to do :-
make inj morphs for any custom morphs
make a pose file to set custom and stabdard morphs for character
make a mat pose to set the materials
write a readme
PROPERLY bundle the poses, morphs and textures and readme to a zip
You will need to edit the character pose from the cr2 , removing all the morph channels that dont affect your character.
The mat pose is easily converted from a material collection mc6 file. You can make that in the material room, just save from the figure to the material library.
I will try to find a couple tutorials on the two pose files you need .