MarkHirst opened this issue on Dec 02, 2008 · 5 posts
chippwalters posted Wed, 03 December 2008 at 7:35 PM
The problem isn't the reflective material, but the perfectness of the surface. Think of those reflective office buildings one oftens sees in skyline pics. Because the glass surface of the building isn't perfect, the reflection becomes distorted somewhat. It is very difficult to create a perfectly shaped large object.
Adding a slight displacement to the model, or as Rutra suggests, a small bump map might help.