Forum: Blender


Subject: Deforming a Circle Mesh

DramaKing opened this issue on Oct 21, 2008 · 8 posts


DramaKing posted Mon, 08 December 2008 at 12:24 PM

Quote -
I don't understand what you're trying to accomplish.  You say you want to deform it, how do you mean?  Why not just add a plane..   sub surface it 4 or 5 times and then apply the modifier? 

You'll get what I got above. 

Won't that work for what you want?-

Yeah, sorry, I'm trying to take a mesh that looks a lot like that and use the Sculpt tool on it. I've tried several methods that failed, but this one looks like it could actually work. Now that I think about it, I could've probably used retopo or bump mapping. Ah, well.

Thanks a lot :)

It is better to do one thing well, than to do many things and excel at nothing.