Forum: Freestuff


Subject: UFO Moonbase outfit desired...

paramount opened this issue on Nov 20, 2008 · 225 posts


Morkonan posted Tue, 09 December 2008 at 7:17 PM

Quote - @morkonan
I think we can make a hand shake ... as I said some postings back I (and also seems some more modellers) have my problems with the foot section of boots.
I didn't see yours but from your words I guess they are becoming to big, right ? Did you for example consider that it's possible to build the foot region more lean cause it's possible to hide V4's foots. So no need that the figures foot is covered correctly.

Yes, I had started out with that in mind.  But, the problem is that V4's zero pose is built around being able to fit a high-heel more naturally in a zero pose so, my base V4 mesh I was modeling on had her toes pointed down.  That's not really a problem but it makes correcting joint problems much easier if you just model around a zero pose to begin with.  Also, her feat are pointed outwards and further tilted.  ... It makes getting a basic starting location somewhat difficult.  So, after several tries at modeling from the "ground" up, I went from the knee down instead.  It's not exactly the best workflow for that but, it got the job done for a pair of boots someone can use in mid-range renders.  (I did have problems visualizing the toe of the boot though.  In the series, it is pointed.  In my boots, it's more rounded because I couldn't decide just exactly how to point it.)

I'll post a render of them tomorrow if I'm brave enough. :)

Quote - For the makeup ... that girls had something like a round point or bullet left and right at the eye corners. If we would be on Startrek next generation I would have identified that as the contact's for such a thing like engine officer's visor ...

LOL!  Hmm... I'll have to see if I can find anything like that in a pic.  Was it just a bit of makeup or was it an actual "aplique" that I could model?