paramount opened this issue on Nov 20, 2008 · 225 posts
Morkonan posted Wed, 10 December 2008 at 2:20 PM
Quote - morkonan , just found this link in a other thread here around. It's about moddeling as shoe. Though for Wings3D but except the commands the process should work in each modeller.
http://www21.brinkster.com/jrcsurvey/tutorials/alana/Index.htmlIf the boots are not so pointy but more round that's perfect. See that image and also I remember that in the 70th that was the fashion. Spiky foot's like in example idler's V4 Tightboots or normal boots is timely more located in the 90th up to now. In early/mid 60th (James Dean time) I remember that men are wearing very spiky shoe's ... not the best for the toe's. Women's fashion don't know ... not really in my view/interests at that time ... was somewhat of 4 to 7 so tough boy's had been cool not really little girlies ... soccer ball's in front of other type's of , umh, ball's ... :biggrin:
http://ufoseries.com/photos/ellisClothesChange.jpg
Thanks for those references! I've seen several shoe creating tutorials and they follow a logical path. What I should have done is probably started out with a V4 toe/foot/shin pose that was realistic for a boot and then constructed a base model. After that, I should have moved it into a V4 with a standard zero-pose and repositioned my created model.
I could model a shoe/boot/sandal or Dutch wooden clog simply by itself. But, I was working on a V4 scaffolding in a zero-pose with her feet pointed downward at around a 60 deg angle. Modeling around that is difficult and I have learned the hard way! :) Next time, I will start off with a base mesh modeled around different angles and then move it to the final zero-pose scaffolding for detail work before moving into the conforming process.
Quote - Regarding that "visor contacts" found that 2 images. Looks like a flat silver pickle.
ufoseries.com/photos/ellisCloseup.jpg
ufoseries.com/photos/ellisCloseup3.jpg...
Thanks! Those look like they just glued on some sequins. A small cone smart-propped to her face with a good reflective material would be a very easy thing to do. I'll put that in the final package as well.
PS- I'll post a render of the boots later today as soon as I get the new models conformed and any joint-parameter issues ironed out.