bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
parisgreek posted Wed, 10 December 2008 at 8:11 PM
Quote - Does anyone know why VSS would cause my figures in Textured display mode to "white-out" ???
What I mean by "white-out" is that after applying VSS (Vss3) my figures displays totally white - like with 100% white ambient, totally flat lighting. I'm using Poser Pro 7.0.4 (latest patch).
This even persists to a intermittent degree if I switch to simple smooth shaded mode.
I feel like this has been asked before, but I could find anything in this monster thread (oh how I wish you could search within a thread!!!)
Thanks!!
One thing I found was that sometimes VSS gets confused which map to use. Especially Liquid Rust from DAZ has maps that have all textures in it. One thing I do there is before applying VSS I run the "Remove detached nodes" macro in the material window. That does the trick.