odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Mon, 15 December 2008 at 7:23 PM
cobaltdream: Hey, no reason to go all selfishly disappointed just yet.
First of all, nothing's set in stone. Even if I go ahead with this mapping now, there's no reason someone shouldn't make an alternative one that's more user-friendly. You are right, I have no experience in making textures, either with the traditional techniques or direct 3d painting, so no matter how I decide now, there'll probably be some problems with the UVs that will only reveal themselves later.
Second of all, there will be testing. I'll show my suggestions to some texture makers, let them have a go at it and if they all agree that those extra seams are really that bad, off they go. Or you know, most likely I'll have two mappings, but make the most popular one the default.
Also, I still like the idea of having a V3 compatible mapping, and I'll have a chat with DPH about that. I just don't think it's a good idea to just stick with what we have and equip Poser figures with V3 maps for all eternity.
Anyway, I'll need to spend some time learning Blender now before I do the final touches. Apart from that pesky extra-seams issue, do y'all think it's a reasonable way of unfolding the model?
-- I'm not mad at you, just Westphalian.